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is an action adventure video game developed by Marvelous AQL and Japan Studio and published by Sony Computer Entertainment for PlayStation Vita. It was released in Japan on March 7, 2013, in North America on April 30, 2013, and in Europe on May 1, 2013. The core mechanic of the game is the ability to sacrifice parts of the character's body or items to create devastating attacks. These sacrifices will be permanently marked on the player character's body, meaning that they are not an infinite resource that can be tapped into. The concept was created by Keiji Inafune, best known for co-designing the original ''Mega Man'' games. An expanded version of the game, titled ''Soul Sacrifice Delta'', was announced during TGS 2013, and was released in Japan on March 6, 2014, in North America on May 13, 2014, and in Europe on May 14, 2014, for the PlayStation Vita. ==Plot== The main protagonist of ''Soul Sacrifice'' is one of the innocent bystanders that has been enslaved by a powerful and cruel sorcerer known as Magusar, who absorbs human sacrifices to remain immortal. Just before the protagonist is going to be sacrificed, a talking book appears before him/her. The book, named Librom, is a collection of stories that describe past fights between monsters and the powerful sorcerer. The player character is able to enter the book's world and experience the fights in events known as Phantom Quests, thereby gaining the experience and power needed to defeat Magusar. The game has two endings depending on whether you save or sacrifice Magusar after his defeat. There is also a third ending that occurs if you defeat Magusar before completing all of the main stories in Librom. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Soul Sacrifice (video game)」の詳細全文を読む スポンサード リンク
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